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This guide will help you establish your first successful colony on Mars. Follow these steps to avoid common pitfalls and build a thriving settlement.
Pre-Landing Phase
Choosing Your Sponsor
Recommended for Beginners
| Best Sponsor | International Mars Mission |
| Starting Funds | $4,000M |
| Bonus | Balanced resources |
| Difficulty | Easy |
Your sponsor determines starting resources and special bonuses. For beginners, International Mars Mission (IMM) offers:
- $4,000M funding (highest starting capital)
- Balanced rocket capacity
- No special restrictions
Other beginner-friendly options:
- USA: Extra research boost
- Europe: Drone automation bonuses
Commander Profile
Choose a commander profile that matches your playstyle:
- Politician: Extra funding per Sol
- Engineer: Construction cost reduction
- Scientist: Research speed bonus (recommended for first playthrough)
Landing Site Selection
Look for these key features:
- Water deposits: Essential for long-term survival
- Metal deposits: Needed for construction
- Concrete deposits: Required for all buildings
- Flat terrain: Easier to build
Ideal landing site characteristics:
- 2-3 water deposits nearby
- Multiple metal and concrete deposits
- Sector bonus (rare metals preferred)
First 10 Sols Strategy
Sol 1-3: Resource Collection
Immediate actions:
- Deploy all available drones from rocket
- Build 2 Concrete Extractors on concrete deposits
- Build 1 Metal Extractor on metal deposit
- Place Universal Depot for storage
- Build Moisture Vaporator (if no water nearby) or Water Extractor
Priority order:
- Concrete (needed for everything)
- Metal (for advanced buildings)
- Water (for colonists)
- Power generation
Sol 4-7: Power & Life Support
Power Requirements
| Stirling Generator | 5 Power |
| Wind Turbine | 3-10 Power (variable) |
| Solar Panel | 4 Power (day only) |
| Recommended | 2 Stirling + 3 Wind |
Build power infrastructure:
- 3 Wind Turbines (reliable, maintenance-free)
- 2 Stirling Generators (backup power)
- Connect all buildings with Power Cables
Build your first dome:
- Choose Basic Dome (cheapest option)
- Place on flat ground near resources
- Needs: 30 Concrete + 10 Metal + 10 Polymers
Inside the dome, build:
- 2 Living Complexes (housing for 12 colonists)
- 1 Grocer (food distribution)
- 1 Infirmary (healthcare)
- 1 Diner (comfort building)
Sol 8-10: Preparing for Colonists
Life support buildings:
- MOXIE (oxygen production) - place near dome
- Water Tank - place near water extractor
- Pipes - connect water to dome
Request first colonists:
- Select 12 colonists from available applicants
- Prioritize these traits:
- Perks: Survivor, Fit, Workaholic, Genius
- Specializations: 2 Scientists, 2 Engineers, 2 Geologists, rest non-specialists
- Avoid flaws: Alcoholic, Chronic Condition, Idiot, Renegade
Build work buildings:
- Research Lab (for Scientists)
- Machine Parts Factory (for Engineers - optional for Sol 10)
Managing Your First Colonists
Arrival Day (Sol ~15-20)
When colonists arrive:
- They automatically assign to available housing
- They start working after 6 Sols (children) or immediately (adults)
- Monitor their Comfort, Health, Sanity, and Morale
Resource Consumption
Per colonist per Sol:
- Food: 1 unit (2 if Glutton flaw)
- Water: 1 unit for consumption + shower/service buildings
- Oxygen: Constant supply needed in dome
- Power: Indirect consumption through life support
Building Priority After Landing
Expand life support (Sols 20-30):
- Farm - produce your own food (needs 10 workers)
- Polymers Factory - reduce Earth supply dependency
- Fuel Refinery - enable rocket returns
- Additional Living Quarters as population grows
Research priorities:
- Extractor AI - extractors work without workers
- Low-G Engineering - construction cost reduction
- Martian Copyrights - research boost
- Water Reclamation System - 50% water consumption reduction
Common Beginner Mistakes
Mistake 1: Building Too Fast
Problem: Running out of concrete/metal
Solution: Wait for sufficient stockpile (100+ concrete, 50+ metal) before expanding
Mistake 2: Ignoring Maintenance
Problem: Buildings break down, causing cascade failures
Solution: Keep 10+ machine parts in storage, build Machine Parts Factory early
Mistake 3: No Backup Power
Problem: Cold waves or dust storms cut power, colonists die
Solution: Always have 50% more power capacity than needed
Mistake 4: Accepting Bad Colonists
Problem: Renegades cause problems, sick colonists drain resources
Solution: Be selective during applicant screening, reject flawed colonists
Mistake 5: Forgetting Waste Rock
Problem: Extractors stop working when waste accumulates
Solution: Build Waste Rock Dump near each extractor
Sol 30+ Goals
Once your colony is stable:
Short-term objectives:
- Population: 30-50 colonists
- Food production: Self-sufficient
- Polymers production: Independent from Earth
- Second dome: Specialization (farming or industry)
Mid-term objectives:
- Research: Complete breakthrough tech
- Export: Rare metals for funding
- Tourism: Accept tourist rockets (extra income)
- Automated mining: Upgrade extractors with tech
Expansion strategy:
- Build specialized domes (farming dome, research dome, factory dome)
- Develop transport infrastructure (shuttles between domes)
- Research advanced technologies
- Terraform Mars (with Green Planet DLC)
Emergency Protocols
Power Failure
- Turn off non-essential buildings immediately
- Prioritize life support (MOXIE, Water)
- Use rockets as emergency power if available
Food Shortage
- Order emergency food supply from Earth
- Reduce population growth (reduce Comfort)
- Build additional farms immediately
Colonist Death Spiral
Signs: Multiple colonists leaving/dying
Solutions:
- Increase Comfort: Build more service buildings
- Improve Sanity: Add hanging gardens, medical facilities
- Boost Morale: Remove problematic colonists, improve conditions
Next Steps
Once you’ve mastered the basics:
- Read the detailed Colonists guide
- Learn about advanced Buildings
- Optimize Resources production
- Explore the Research tech tree
Remember: Surviving Mars is about patience and planning. Take your time, monitor your resources, and always have backup plans.